Objectwheel apps can be deployed to Android, iOS, Windows, Mac OS X, Linux and also on embedded devices like Raspberry Pi.
Note: Currently our Early Access only supports Android
Objectwheel handles as many touches as your device is able to recognize. Make objects draggable with just a single line of code, or use the available multi-touch components to work with pinch, pan, swipe and rotation gestures.
Objectwheel is built to handle all possible aspect ratios and resolutions of modern mobile devices. Simply design your game once for a logical scene and Objectwheel will take care of the rest. This means no black borders or distorted images, but a native look for smartphones, tablets and desktops with a single code version.
Develop feature-rich, cross-platform mobile apps from a single code base.
Objectwheel apps look, feel and perform exactly like native iOS, Android and Desktop apps.
Save up to 90% code compared to frameworks like Xamarin, React Native and others.
No usb debugging enabled
No any extra settings applied on phone
No any extra configuration needed
No usb cable and plugging needed
No code signing or provision profile
No installing sdk, java, ndk, or any similar packages
No Xcode needed
No Visual Studio or Android Studio needed